I'm now a rated player at Janryuumon 2. Yay for me. I'm not doing so bad. I'm busting the heck out of them nashi-nashi tables because of the sengoku event. If I finish this event on time, I'll start doing some 3p for the nuki-dora event. I'll explain the events later, for now, stat screenshot






So, yeah, the events. Sengoku is a nashi-nashi table only event. Sengoku event consists in that, all players start with 50 ovals, and each time they deal in, they lose an oval. You can't recover any ovals. Every time you win off someone else's discard, the points you won are added to a counter. When you are out of ovals, the more points you got, the better. You can get premium items with those points, and there is also a ranking with nice prizes. Until the end of this month.

The nuki-dora event is a sanma only event, where it counts how many kita you made until the end of this month. There is also a ranking, and prizes for ranked players.

As of now, I have 313000 points and 19 more ovals. According to my initial calculations, I should be around 600k by the time I run out of ovals. Not enough to win anything (1st place has 1300k, and 5th place has 630k or so) currently, but I tried.

And some funny moments along the way.

Chinitsu baiman

Haitei haneman.

ippatsu haneman

riichi ippatsu 7 pairs baiman sha tanki

Comeback hand

A very nice mahjong lady that was on the same table a few times. Wish I could find her again. I really liked her style. And the character voice. Username was 花「」姫 but I forgot the middle kanji... Oh, well, until we play again.

This is so unnecessary. w

Upper Nashi-nashi

Never seen the tiles so unorganized...

Yeah, well? I had a flush, too. And it's not like yours gave you first place, because you dealt in the whole game. Thanks for giving me first place, jerkoff.
Just an update of things that happened around this week, or perhaps a while back too. First of all, 5th Dan Achievement.



No R2000 yet, but oh well.

I got yet another chankan at tenhou! More rare than a yakuman.



As far as Yakuman go, I got a kazoe at 特上 in tenhou.



And a riichi ippatsu tsumo hon-itsu san an kou toitoi haku sha... Suu An Kou at Janryuumon.



As far as FAILED yakuman go:

Failed daisangen (some jerkoff won)


Failed Suu An Kou (dealer ponned the dora and later hit me):


Failed Suu An Kou tanki (I reached with a san an kou, and later drew my fourth ankou. Turned a yakuman into a mangan. At least I won!)


And as far as failing go, I completely failed at picking the tanki of my double riichi, just because I wanted to obey theory.


At least, I got another double riichi at tenhou which I did win:


On other news, Janryuumon 2 is out and it's awesome. Nashi-nashi feels good, and they have 3p/Sanma now. I managed to get three kita on the first turn, lol:


Anyhow, the way points are tallied at Janryuumon is kind of BS. Dealer pays the same as no dealer in the case of tsumo. For example, a no-dealer haneman tsumo, dealer pays 6000 no dealer pays 6000. NOT cool. I wish they used Tenhou's way, but I can't complain.

Anyhow, I managed to complete a neat but simple hand yesterday while I was on great flow.



Gawd, I love this game, even though this game hates me most of the time.
Well, except when it give me riichi dora 5 for a change.



I won't get any more ura dora during the whole month after this, it seems.
Weird shit only happens to me during friendly matches. But still, a chankan is a weird sighting on itself. Now, with this, I only have left "san kan tsu" to have completed every non-yakuman yaku. But I hate to kan, so I don't see this happening for a whiiiiile.

Anyway, "pics or it didn't happen."








その嶺上を取る必要なし!聞こえなかったか?カンした瞬間、ロンと言ったはずだ!搶槓だ。そのカン、成立せず。

Of course, what is the need to stop a kan? Well, when I let others kan, the worst of things happen to me. Like a sanbaiman when I'm dealer:



But I get these things do happen... I did get a rinshankaihou on a furiten tanki once.






So I shouldn't complain.
Still, there are two things I fear... sha kan, and sha tanki. I would eliminate that troublesome wind tile if I could.
I made a new account at Janryuumon, because I wanted to see how fast I can top my older stats. Turns out, I got there very fast. These are my current stats:



41 matches. Style: Protection (Planning + Defense)
1st: 39% 2nd: 22% 3rd: 32% 4th: 07%

Update. I reached 6th kyu and the dragon room:



46 matches. Style: Planning (Dora Use + Open-Ended waits)
1st: 43% 2nd: 22% 3rd: 28% 4th: 07%
Average: 1.978位



HIGHLIGHTS

Just, some moments I thought were good to post in these Janryuumon grinding.

Good old yakuman tenpai:



Nice haneman. Thanks, dealer, for dealing in with the red 5s and for that kan that gave me uradora.



Where does this hand move to?


A rare yaku, just out of fun, san shoku dou kou.



Anyways, I wonder if I can keep this up once I enter the higher rate room. Abusing small fish is fun, but a head-to-head challenge is also welcome.
Mahjong is -not- about the beauty of the hand, but about winning. The more you put this into practice, the more you win and the better you feel. For example, what would you do with this hand?



Ryanpeikou tenpai. With a tanki on any 2-8 tile, ryanpeikou+tan yao. Quite a rare hand, wouldn't you say? But that's half of the story.
Look at the points and round. A 2 fan tsumo from the guy on the left, and goodbye to first place and game over. Seeing this is oorasu, I am good with even a 1000 points hand (agariyame ari).

Here, riichi with a wait on the East is awful. The guy on last is last by 3500 points. Seeing that he has no reason to fold, he could easily build a 3900 hand and either get his tsumo or hit us while in riichi. Both mean 2nd place to us.

Riichi might make the guy in 2nd and 3rd fold, maybe, but that is no good either. Assume the guy in third has an East pair and is ready to attack, and the guy in second has an East and folds, never discarding it (why would they discard our Double East?), our hand is dead, so is the hand of the guy in second and third, but it's the guy in 4th we should perhaps worry about. In his attempt to hit third place, we might end up second.

Damaten is not a bad move, but the east has to go when we get a better wait, even if it means sacrificing the ryanpeikou. We have no need for such a hand here, just winning is enough. A tanki can easily be upgraded to a multisided wait in 2-3 turns.



I ended up with a 4-sided-wait and decided to riichi, in order to aim for a tsumo. We have 8 tiles available to win on, and that's good enough to tsumo. Riichi prevents the 1000-2000 points damaten/open hand from the guy in second if he sees we are really quiet.

Also, a fast tenpai here is key. West has a pon on the dora, and if he somehow gets his mess of a hand together in a few turns, the tsumo would leave us second place too.

By riichi with a good wait, we disable the guy to our left, aim for the guy on our right, slow down the player in front, and we have a high chance to tsumo. All of which means first place.

Of course, there is a chance I would have dealt in into West's "East Dora 3" with that live tile discard, but I'd rather aim for a nice chance at first than aim for a wide chance at second place.

When you're first by nothing, these are things to contemplate.

Notice how I had no problem taking appart a ryanpeikou in order to aim for a faster win.

Don't hold so desperately to rare yaku when you don't really need them. That goes for Suu An Kou iishanten as well. Just pon if you are first.



That's my new Janryuumon's account. Pretty, huh?
I have been playing East Wind only lately, and I didn't do so bad. It seems to be easy. I don't have 8 hands to wait for the baiman comeback of the guy who's last. All I have to do is watch out for 4th place, and the 1sts come easily. Also, I believe that the fact that the people in Tonpuusen aren't very serious and kind of weak might help.



No, I didn't demote, that's just my sub-account. I won't go back to my main until I get 4D R1800 with my sub.

Replay dump.

Failing at hanchan
【1】 2位(+19.0) [上南喰赤]
牌譜: http://tenhou.net/0/?log=2010100411gm-0089-0000-x42d3ecaf932c&tw=3
【2】 1位(.0) [上南喰赤]
牌譜: http://tenhou.net/0/?log=2010100411gm-0089-0000-x1d7faf7b52a0&tw=1
【3】 2位(+11.0) [上南喰赤]
牌譜: http://tenhou.net/0/?log=2010100417gm-0089-0000-x7d8f8f4ca5aa&tw=0
【4】 2位(+11.0) [上南喰赤]
牌譜: http://tenhou.net/0/?log=2010100417gm-0089-0000-xa440bdcb862e&tw=0
【5】 2位(+12.0) [上南喰赤]
牌譜: http://tenhou.net/0/?log=2010100419gm-0089-0000-xf448c7a96bce&tw=3
【6】 1位(+59.0) [上南喰赤]
牌譜: http://tenhou.net/0/?log=2010100419gm-0089-0000-x601bd72f49b8&tw=0

Failing at unranked.
【7】 2位(+9.0) [般南喰赤]
牌譜: http://tenhou.net/0/?log=2010100421gm-0009-2011-xfd94f765e575&tw=0
【28】 1位(.0) [般南喰赤]
牌譜: http://tenhou.net/0/?log=2010100901gm-0009-2010-xac86156985b2&tw=3
【29】 2位(+8.0) [般南喰赤]
牌譜: http://tenhou.net/0/?log=2010100901gm-0009-2013-xc7cba591898d&tw=1
【35】 2位(+16.0) [般東喰赤速]
牌譜: http://tenhou.net/0/?log=2010101003gm-0041-0000-4352dda4&tw=0

Tonpuusen
【8】 1位(+63.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010100422gm-00c1-0000-x745769d8b203&tw=3
【9】 1位(+44.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010100422gm-00c1-0000-xe325742b01e8&tw=0
【10】 2位(+13.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010100423gm-00c1-0000-x76d79462b080&tw=3
【11】 1位(+44.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010100518gm-00c1-0000-xfd3a0ee90d42&tw=0
【12】 2位(+6.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010100518gm-00c1-0000-x42b1de7cf1c4&tw=0
【13】 4位(-35.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010100518gm-00c1-0000-x0b08bc80154a&tw=3
【14】 1位(+43.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010100519gm-00c1-0000-x8812e14707e3&tw=1
【15】 4位(-51.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010100519gm-00c1-0000-xe3ec1caa4835&tw=3
【16】 1位(+50.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010100519gm-00c1-0000-x3a4b48df4fa2&tw=1
【17】 1位(+47.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010100709gm-00c1-0000-x142a9ad1a20a&tw=0
【18】 1位(+49.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010100710gm-00c1-0000-xed4629c197c1&tw=3
【19】 1位(+60.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010100713gm-00c1-0000-x1ab02c735ee4&tw=0
【25】 2位(+2.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010100819gm-00c1-0000-xd8029c719f5d&tw=1
【26】 2位(+6.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010100819gm-00c1-0000-xa2ff1a497697&tw=0
【27】 2位(+6.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010100819gm-00c1-0000-x8bce0f98f114&tw=1
【30】 2位(+12.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010100917gm-00c1-0000-xde9180a9c7b4&tw=1
【31】 3位(-21.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010100917gm-00c1-0000-x6773325abde3&tw=0
【32】 3位(-18.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010100918gm-00c1-0000-x565da0371abe&tw=3
【33】 3位(-21.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010101002gm-00c1-0000-x92b65422f943&tw=2
【34】 1位(+50.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010101002gm-00c1-0000-xd452d181f784&tw=3
【36】 1位(+53.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010101004gm-00c1-0000-xf50be467fc05&tw=3
【37】 1位(+46.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010101102gm-00c1-0000-x2f68f5388532&tw=2
【38】 4位(-38.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010101115gm-00c1-0000-xb5ff38e47938&tw=2
【39】 2位(+3.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010101116gm-00c1-0000-xa63193f9c62e&tw=1
【40】 1位(+43.0) [上東喰赤速]
牌譜: http://tenhou.net/0/?log=2010101215gm-00c1-0000-x13a225604d93&tw=0
Licencia de Creative Commons
Tonari no Riichi by xKime is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
Based on a work at facebook.com.